Piecemeal Learning of an Unknown Environment,

reportActive / Technical Report | Accession Number: ADA291683 | Open PDF

Abstract:

We introduce a new learning problem leaning a graph by piecemeal search, in which the learner must return every so often to its starting point for refueling, say. We present two linear-time piecemeal-search algorithms for learning city-block graphs grid graphs with rectangular obstacles. AN

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