Gaming Gray Zone Tactics: Design Considerations for a Structured Strategic Game
Abstract:
This report documents research and analysis conducted as part of a project entitled Gray Zone War Games, sponsored by the Office of the Deputy Chief of Staff, G-357, U.S. Army. The purpose of the project was to develop an interrelated series of expert input, tabletop, and computer-assisted war games to simulate gray zone tactics or measures short of war, to develop activities to support analysis of strategic and operational threats and opportunities, to inform indications and warning processes, and to support U.S., UK, and other allied strategies and force development plans.
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Collection: TR