Accession Number:

ADA056271

Title:

Steps into Computational Geometry: Notebook II.

Personal Author(s):

Corporate Author:

ILLINOIS UNIV AT URBANA-CHAMPAIGN COORDINATED SCIENCE LAB

Report Date:

1977-09-01

Abstract:

In this notebook a collection of new results is presented in computational geometry, which all concern problems of planar geometry. The first problem is that of triangulating a simple n-vertex polygon we show that this can be done in time 0nlogn, by first decomposing in time 0nlogn the given polygon into a collection of special polygons, called monotone, which can be individually triangulated in time proportional to their numbers of edges. The second result concerns that all-nearest neighbor problem for an n-vertex polygon a surprising result is that, also no method faster than 0nlogn is known for constructing the Voronoi diagram of a convex polygon, the all-nearest-neighbor problem can be solved in time 0n. Finally, we show the feasibility of an optimal real-time algorithm for constructing the convex hull of a set of n points in the plane. This algorithm constructs the hull by successive updates, using total 0nlogn time - which is optimal - with an interpoint delay 0logn, which gives the real-time property. Author

Descriptive Note:

Technical rept.,

Pages:

0029

Communities Of Interest:

Contract Number:

DAAB07-72-C-0259

Contract Number 2:

NSF-MCS76-17321

File Size:

10.46MB