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Accession Number:
ADA056271
Title:
Steps into Computational Geometry: Notebook II.
Corporate Author:
ILLINOIS UNIV AT URBANA-CHAMPAIGN COORDINATED SCIENCE LAB
Report Date:
1977-09-01
Abstract:
In this notebook a collection of new results is presented in computational geometry, which all concern problems of planar geometry. The first problem is that of triangulating a simple n-vertex polygon we show that this can be done in time 0nlogn, by first decomposing in time 0nlogn the given polygon into a collection of special polygons, called monotone, which can be individually triangulated in time proportional to their numbers of edges. The second result concerns that all-nearest neighbor problem for an n-vertex polygon a surprising result is that, also no method faster than 0nlogn is known for constructing the Voronoi diagram of a convex polygon, the all-nearest-neighbor problem can be solved in time 0n. Finally, we show the feasibility of an optimal real-time algorithm for constructing the convex hull of a set of n points in the plane. This algorithm constructs the hull by successive updates, using total 0nlogn time - which is optimal - with an interpoint delay 0logn, which gives the real-time property. Author
Descriptive Note:
Technical rept.,
Pages:
0029
Contract Number:
DAAB07-72-C-0259
Contract Number 2:
NSF-MCS76-17321
File Size:
10.46MB