Agile Development of Advanced Prototypes
Final rept. 15 Nov 2011-15 Aug 2014
CARNEGIE-MELLON UNIV PITTSBURGH PA
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The goal of the work was to rapidly deliver a suite of high interest, high risk, advanced education and training prototypes at low cost. One of the unique features of this work is the incorporation of well-tested educational game and traditional video game design principles in producing engaging, educational and training experiences. During the projects period of performance, the ETC created seven functional prototypes three interactive demonstrations allowing users to experience, from a patients perspective life with three different prostheses retinal implants, cochlear implants, and neuroprosthetics EEG controlled artificial limbs an interactive, virtual experience depicting the effects of the bombing of Hiroshima with geographical, medical, and historical accuracy an exercise game designed that young adults find fun and willingly use a simulation of a Personnel Decontamination Station for training in triage decisions for chemical casualties on the battlefield and immersive experience showing genetic engineerings implication for the future of medicine.
- Anatomy and Physiology
- Medicine and Medical Research