A Physics-Based Terrain Model for Off-Road Vehicle Simulations
WISCONSIN UNIV MADISON
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Contents 1 Motivation goals of project 2 High level model Framework 3 Detailed Calculation Flowchart 4 Concentrates on advancing simulation by one time-step 5 Examples of terrain response to various applied loading conditions 6 Addressing performance issues through parallel computing and 7 Conclusion.
- Cartography and Aerial Photography
- Computer Programming and Software
- Surface Transportation and Equipment