Capability and Interface Assessment of Gaming Technologies for Future Multi-Unmanned Air Vehicle Systems
Interim rept. 28 Jun 2010-4 May 2011
ALION SCIENCE AND TECHNOLOGY-MA&D BOULDER CO
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This report evaluates several gaming technologies and details their applicability to future control concepts for multiple unmanned air vehicle systems UAS. Current gaming technologies evaluated include Real-Time Strategy RTS games, which require the simultaneous control of multiple entities Massively Multiplayer Online Role Playing Games MMORPG, which necessitate the management of multiple independent entities with sophisticated capabilities and finally, arcade-style games, which demand the use of mitigation strategies to contend with variations in tempo. Accordingly, these technologies are then compared to current UAS control concepts, noting several key similarities and differences, to provide direction for future application.
- Pilotless Aircraft