Accession Number:

ADA523031

Title:

Virtual Targets for the Real World

Descriptive Note:

Journal article

Corporate Author:

NAVAL RESEARCH LAB WASHINGTON DC INFORMATION TECHNOLOGY DIV

Report Date:

2005-01-01

Pagination or Media Count:

4.0

Abstract:

Live-fire training keeps warfighting capabilities at peak effectiveness. However, the cost of procuring real targets-only to be destroyed-is prohibitively expensive. The United States Marine Corps USMC uses a variety of target proxies, such as derelict vehicles, piles of waste, and even pop-up targets, all of which are nonreactive, stay in fixed locations from year-to-year, and often do not resemble the real targets. Trainees simply do not get the opportunity to fire live rounds at realistic-looking and moving targets. However, Augmented Reality AR can help by merging virtual entities with the real world for training exercises. We describe an AR system that provides virtual targets for training of USMC Fire Support Teams.

Subject Categories:

  • Administration and Management
  • Military Forces and Organizations

Distribution Statement:

APPROVED FOR PUBLIC RELEASE