Cognitive Models of the Effect of Audio Cueing on Attentional Shifts in a Complex Multimodal, Dual-Display Dual Task
NAVAL RESEARCH LAB WASHINGTON DC
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A comparative cognitive model of two manipulations of a complex dual task in which 3D audio cueing was used to improve operator performance is presented. The model is implemented within the EPIC cognitive architecture and describes extensions that were necessary to simulate gaze shifts and the allocation of attention between separated task displays. A simulation of meta-cognitive decision-making to explain unprompted, volitional shifts of attention and the effect of audio cueing on performance and the frequency of attention shifts are explored.