"Like-Me" Simulation as an Effective and Cognitively Plausible Basis for Social Robotics
NAVAL RESEARCH LAB WASHINGTON DC
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We present a successful design approach for social robotics based on a computational cognitive architecture and mental simulation. We discuss an approach to a Theory of Mind known as a like-me simulation in which the agent uses its own knowledge and capabilities as a model of another agent to predict that agents actions. We present three examples of a like-me mental simulation in a social context implemented in the embodied version of the Adaptive Control of Thought-Rational ACT-R cognitive architecture, ACT-RE for ACT-R Embodied. Our examples show the efficacy of a simulation approach in modeling perspective taking identifying anothers left or right hand, teamwork simulating a teammate for better team performance, and dominant-submissive social behavior primate social experiments. We conclude with a discussion of the cognitive plausibility of this approach and our conclusions.