Acquisition of a Static Human Target in Complex Terrain: Study of Perceptual Learning Utilizing Virtual Environments
NAVAL POSTGRADUATE SCHOOL MONTEREY CA
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Soldiers conducting ground operations must visually detect various dynamic and static threats. While enemy utilization of improvised explosive devices IEDs is a constant danger, there is also the requirement to detect the insurgent sniper threat. The U.S. Army has long identified enemy sniper activity as one of great importance to both our individual soldiers survivability and unit operational effectiveness. Specifically, the soldiers visual system and perceptual skills are immediately tasked with categorizing both the environment and any detected threat. This study utilized game engine technology to assess the ability to train subjects in visual target acquisition within a complex virtual environment. The prevalence of computer games within the training realm requires study as to the game engines ability to support current operations and soldier training. The studys results determined that training improved a subjects target Hit Rate percentage 29 p.0001, in comparison to the control group, when presented scenes of increased difficulty. Historically, military-themed computer games have succeeded in providing strategic training value. This study indicates that military-themed computer games also assist with individual soldier skills training.
- Anatomy and Physiology
- Military Operations, Strategy and Tactics
- Target Direction, Range and Position Finding