Dynamic Visualization of Battle Simulations
MASSACHUSETTS UNIV AMHERST DEPT OF COMPUTER SCIENCE
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We present a case study of visualization in understanding encounters between multiple agents in an adversarial environment. The information visualized consists of time series of attributes and relations such as mass, velocity and distance, which we preprocess with a Bayesian clustering algorithm. We differentiate between the encounters based on their outcomes, and generate two and three-dimensional maps that can be used to determine good courses of action from different points in the agents environments.
- Computer Programming and Software
- Logistics, Military Facilities and Supplies