The U.S. Army Research Laboratory Dynamic Terrain Server
ARMY RESEARCH LAB ABERDEEN PROVING GROUND MD
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The U.S. Army Research Laboratory ARL is conducting research in methods to compute and distribute dynamic terrain information in real-time distributed simulation. The purpose is to populate virtual environments with real-world dynamic terrain and objects such as rubble and debris, dings, and breaches of structures. Dismounted infantry simulation requires these obstacles and capabilities for room-clearing operations, urban terrain warfare, and situational awareness. The ARL Dynamic Terrain Server DTServer provides this capability. The DTServer computes effects on structures from munitions detonations and collisions. The server transmits the results to client simulations on the network and updates the status of rubble entities. The result of using the DTServer is a unified terrain database across all simulators ensuring fair-fight, realism, and training effectiveness. This report will describe the DTServer capabilities, architecture, and run-time considerations.
- Computer Systems