The Distributed Interactive Simulation (DIS) Lethality Communication Server. Volume II: User and Programmer's Manual
ARMY RESEARCH LAB ABERDEEN PROVING GROUND MD
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Volume 1 presented the distributed interactive simulation lethality communication server, a client-server approach to handling battle simulation lethality. Although Volume 1 explained the approach and its benefits and limitations, it presented no information about how to set up, run, or modify the server. In this volume, these vital yet sometimes tedious details are provided.
- Computer Programming and Software
- Computer Systems
- Military Operations, Strategy and Tactics