Development of a Commercial FOM for 3D Interactive Entertainment Applications
Final report 17 Aug 97-17 Mar 98
PERCEPTRONICS INC WOODLAND HILLS CA
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This report describes the development of a High Level Architecture HLA federates and Federation Object Model FOM to show the viability of this approach for multi participant, networked games and other entertainment applications. A simple tennis like game called Tong, representative of a particular application class, was developed and represented using HLA development requirements. The game was played on a testbed consisting of two PC platforms connected by ethernet, with communication accomplished by the HLA Run Time Infrastructure RTI 1.0-2 for Windows. Both standard 2D and a unique autostereo no glasses or headtracking 30 display, which shows 30 images with parallax , were used for visualization. Design and implementation was performed for three key issues for interactive games transfer of ownership, viewpoint sharing and multiple levels of detail viewing, including device-independent abstractions. The report concludes that HLA principles and RTI services are appropriate for commercial applications including networked games, Location Based Entertainment, medical and education.
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