Accession Number:
ADA314134
Title:
Review of Virtual Environment Interface Technology.
Descriptive Note:
Final rept.,
Corporate Author:
INSTITUTE FOR DEFENSE ANALYSES ALEXANDRIA VA
Personal Author(s):
Report Date:
1996-03-01
Pagination or Media Count:
270.0
Abstract:
This report reviews current interface technology for use in virtual environments. Visual, tracking, auditory, primary user input including, for example, glove, body suit, exoskeleton, track ball, and 3-D mouse inputs, tactile, kinesthetic, full-body motion, and olfactory interface technologies are covered. In each case, the relevant human capabilities are discussed, followed by descriptions of some available commercial products and ongoing research and development efforts. This information is used as the basis for predicting how virtual environment interfaces are likely to change in the next five years.
Descriptors:
- *MAN COMPUTER INTERFACE
- *VIRTUAL REALITY
- COMPUTERIZED SIMULATION
- IMAGE PROCESSING
- MARKETING
- TECHNOLOGY TRANSFER
- INPUT OUTPUT PROCESSING
- HIGH RESOLUTION
- THREE DIMENSIONAL
- FEEDBACK
- COMPUTER GRAPHICS
- SPEECH RECOGNITION
- PATTERN RECOGNITION
- ARTIFICIAL INTELLIGENCE
- SYSTEMS ANALYSIS
- COMPUTER VISION
- VISUAL PERCEPTION
- DATA DISPLAYS
- INTERACTIVE GRAPHICS
- CONTROL THEORY
- GAME THEORY
- HELMET MOUNTED DISPLAYS
- CYBERNETICS
- AUDITORY PERCEPTION
- STEREOSCOPIC DISPLAY SYSTEMS
Subject Categories:
- Cybernetics
- Bionics
- Human Factors Engineering and Man Machine Systems