Automated Generation of Three-Dimensional Virtual Worlds for Task Explanation
Quarterly rept. no. 2, 1 Dec 91-29 Feb 92,
COLUMBIA UNIV NEW YORK DEPT OF COMPUTER SCIENCE
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During the second quarter of our contract, we did further work on the software infrastructure needed to support our research, expanding on the testbed for knowledge-based augmented reality that we had begun to build in September 1991. We concentrated on low-level graphics systems programming needed to improve our support for multiple 3D trackers and to increase the functionality of the 3D graphics package we are using with our head-mounted display, two of the areas detailed in our previous report. In addition, we learned that the paper on this research that we had submitted to Graphics Interface 92 was accepted.
- Computer Programming and Software