Technology Base Seminar Wargame 2 (TBSWG 2). Volume 1. Summary Report
BOOZ-ALLEN AND HAMILTON INC BETHESDA MD
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The TBSWGII was specifically designed to evaluate the applicability of emerging technologies. Three regional settings Europe, Southwest Asia and Latin America allowed game technologies to span across the spectrum of conflict, from low- to high-intensity warfare. Phase I, Concept Game and Phase II, Equipping Game were held in 1990. AMC extended the scenarios of the ALBF air Land Battle Future to consider technology capabilities anticipated by the year 2015. Summary of results the next war will probably be a sensor war long range precision weapons will change our concepts of battle the individual soldier will remain the key element for success, technology can provide the soldier with a critical edge in combat our capabilities are strained by operations in urban terrain, minimization of collateral damage, and distinguishing friendly from enemy it will still be necessary for the United States to effectively project ground forces to trouble spots anywhere on the globe. TBSWGII provided technologists and tacticians with a vision of the future battlefield.
- Military Operations, Strategy and Tactics