Automated War Gaming: An Overview of the Rand Strategy Assessment Center,
RAND CORP SANTA MONICA CA
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The RSACRand Strategy Assessment Center grew from a 1978 Defense Science Board concern about the state of the strategy assessment art. War gaming was contextually rich but lacked systematic reproducibility. Analytic modelingsimulation provided systematic reproducibility but lacked contextual richness. The RSAC is developing an automated war-gaming system that integrates both paths, capturing the best features of each. The RSAC replaces human teams with rule-based expert systems of Red, Blue, and nonsuperpower behavior. Red and Blue decisionmaking is structured hierarchically, in a manner that reflects the Red and Blue command structures as well as their command and control characteristics. The National Command Level NCL is the highest superpower decisionmaking level. The Global Command Level GCL is responsible for coordinating the activities of the war plans associated with each active region of the world. The Supertheater Command Level SCL is laso a coordinating plan, responsible for those world regions having more than one active theater. The Area Command Level ACL is the lowest superpower decisionmaking level. The Operational Command Level OCL is responsible for the daily detailed combat management adjustments. The Force Agent, the RSAC systems analytic modeling element, simulates precombat and combat operations.
- Military Operations, Strategy and Tactics