Multiprocessor Z-Buffer Architecture for High-Speed, High Complexity Computer Image Generation.
BOEING AEROSPACE CO SEATTLE WA
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This report describes the results of the second phase of a three-phase program to develop innovative, high-complexity computer image generation CIG system. The foundation of this CIG system is a multi-processor implementation of the z-buffer hidden-surface algorithm. The research program accomplished the following Real-time special-purpose hardware to render shaded triangles into a displayable image A non-real-time software simulation of the front-end of a CIG system Software to construct databases from the Defense Mapping Agencys Digital Terrain Elevation Data tapes and from the output of a general-purpose CAD system and Software developed to investigate additional topics in computer graphics, such as fractals, curved surfaces, transparencies, texture mapping, and level-of-detail control.
- Computer Programming and Software
- Computer Hardware