The Probability of Hitting a Polygonal Target
ARMY MATERIEL SYSTEMS ANALYSIS ACTIVITY ABERDEEN PROVING GROUND MD
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For mathematical convenience, military targets are generally represented by simple geometric shapes circles, elipses and rectangles in performance models which require the computation of hit probability. A much more realistic representation of target shape would frequently be possible through the use of a polygon. This report derives a simple algorithm for the computation of the probability of hitting a general n-sided polygon.
- Statistics and Probability
- Computer Programming and Software