Accession Number:

ADA090154

Title:

Innovations for Navy War Gaming in the 1980's,

Descriptive Note:

Corporate Author:

NAVAL WAR COLL NEWPORT RI

Personal Author(s):

Report Date:

1980-06-25

Pagination or Media Count:

32.0

Abstract:

Eleven ideas are postulated for innovations to current Navy war gaming concepts for the 1980s. The ideas range from development of simple board games for use in wardrooms of the fleet to a proposal that the Center for War Gaming become the proponent and facilitator for war gaming discipline within the Department of Defense. Emphasis is placed on making war games more realistic by combining the techniques of analytical simulation with human gaming. Accolades are offered to the Navy Materiel Command for its innovative use of SEACON I to train civilian weapons contractors. Personal experience from the U.S. Army was used to develop the innovative concepts that are presented. Author

Subject Categories:

  • Humanities and History
  • Naval Surface Warfare

Distribution Statement:

APPROVED FOR PUBLIC RELEASE