Dystopia: A Virtual Environment For Education, Training, and Exercises
Naval Postgraduate School Monterey United States
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The growing complexity of security problems is challenging traditional paradigms for education and research. A key recognition for learning about how to manage this complexity is the importance of the context for the situations and the decisions that need to be made. This report describes a particular effort to develop a fictitious place called Dystopia used to create a realistic context for classroom discussions, tabletop exercises, simulation modeling, and other educational activities. We provide historical background on the motivation and genesis of Dystopia, along with details of its original implementation. Additionally, we describe more recent efforts to develop data for simulation of critical infrastructure systems within Dystopia, and we articulate several opportunities for the use of Dystopia in the future.
- Computer Systems Management and Standards
- Computer Programming and Software