Usability Studies in Virtual and Traditional Computer Aided Design Environments for Fault Identification
Technical Report,01 Aug 2005,31 Dec 2006
NEW ORLEANS UNIV LA NEW ORLEANS United States
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A usability study was used to measure user performance and user preferences for a CAVEtm immersive stereoscopic virtual environment with wand interfaces compared directly with a workstation non-stereoscopic traditional CAD interface with keyboard and mouse. In both the CAVEtm and the adaptable technology environments, crystal eye glasses are used to produce a stereoscopic view. An ascension flock of birds tracking system is used for tracking the users head and wand pointing device positions in 3D space. It is argued that with these immersive technologies, including the use of gestures and hand movements, a more natural interface in immersive virtual environments is possible. Such an interface allows a more rapid and efficient set of actions to recognize geometry, interaction within a spatial environment, the ability to find errors, and navigate through a virtual environment. The wand interface provides a significantly improved means of interaction. This study quantitatively measures the differences in interaction when compared with traditional human computer interfaces.
- Computer Programming and Software
- Human Factors Engineering and Man Machine Systems