Skill Transfer and Virtual Training for IND Response Decision-Making: Models for Government-Industry Collaboration for the Development of Game-Based Training Tools
MIT Lincoln Laboratory Lexington United States
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In this document, we describe seven programmatic structures that can be leveraged to create game-based training materials. We describethe tradeoffs of the different development approaches, with the goal of helping agencies interested in serious games select an appropriatemodel for collaborating with partners. With an understanding of the possible collaboration models, we believe that agencies will be able to explore the use of game-based training with modest budgets and with a tolerable level of project risk.
- Computer Programming and Software
- Humanities and History