Interactive Computer Graphics for Performance-Structure-Oriented CAI
Semiannual technical rept. 1 Jan-31 Dec 1974
UNIVERSITY OF SOUTHERN CALIFORNIA LOS ANGELES BEHAVIORAL TECHNOLOGY LABS
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Two different uses of interactive graphics in CAI are described. Interactive graphics may be used as substitutes for physical devices and operations. An example is simulation of operating on manmachine interfaces, substituting interactive graphics for controls, indicators, and indications. Interactive graphics may also be used to explicate invisible processes. Examples are interactive graphics that allow the student to initiate animations of physical processes and interactive block diagrams that allow the student to learn the functional organization of complex devices. Projects are underway to test the effectiveness of these uses.
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