The Analysis of Tactics and System Capability in Aerial Dogfight Game Models.
Final rept. 1 Mar 72-31 Mar 74,
GRUMMAN AEROSPACE CORP BETHPAGE N Y RESEARCH DEPT
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The main problem of interest in the report is the quantification of air superiority of an aircraft weapons system when employed against adversary systems. The approach uses game models of aerial duels and relies upon computational procedures that provide a decomposition of the space of game initial conditions into sets of unilateral capture capability for each of the players, and further outlines the draw and sacrifice sets in accordance with the players individual preferences for game outcomes. These procedures also develop the strategy or feedback control in terms of the observable state that attains the decomposition. Three game models are considered in the report. Modified author abstract
- Military Operations, Strategy and Tactics