Natural Language Inputs to a Simulation Programming System - An Introduction.
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A simulation programming system with which models for simple queueing problems can be built through natural-language interaction with a computer is described. In this system the English statement of a problem is first translated into a language-independent entity-attribute-value information structure, which can then be translated back into an equivalent English description and into a GPSS simulation program for the problem. This processing is done on an IBM 36067 by a FORTRAN program which is guided by a set of stratified decoding and encoding rules written in a grammar-rule language developed for this system. A detailed example of the use of the system is included. Author
- Computer Programming and Software
- Computer Systems