GAMMON, An Approach to the Concept of Strategy in Game-Playing Programs.
NAVAL POSTGRADUATE SCHOOL MONTEREY CALIF
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Gammon is a computer program which plays Backgammon. It was developed to investigate a concept of strategy as an integrating and driving force in the play of the game. A strategy is defined and implemented as a set of tactics where each tactic is a specific feature of play. Moves are generated and evaluated on the basis of the degree to which they accomplish the objectives of the tactics making up the current strategy. Strategies are selected and changed during the course of a game by heuristic analysis of the current game situation. Deductive learning mechanisms are employed to improve the programs performance, against both human and virtual machine opponents. Author
- Computer Programming and Software