COMPUTATION OF THE KERNELS OF SIMPLE GAMES AND THE NUCLEOLUS OF N-PERSON GAMES.
HEBREW UNIV JERUSALEM (ISRAEL) DEPT OF MATHEMATICS
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Methods for computing the kernel and nucleolus of simple games are described. Tables of results are given for weighted majority 7-person constant sum games, and 6-person superadditive games. The tables show that there are games with disconnected kernels, disproving a conjecture of several years standing. Author
- Operations Research