Accession Number:

AD0654678

Title:

USE OF MULTIPLE ON-LINE, TIME-SHARED COMPUTER CONSOLES IN SIMULATION AND GAMING,

Descriptive Note:

Corporate Author:

RAND CORP SANTA MONICA CALIF

Personal Author(s):

Report Date:

1967-06-01

Pagination or Media Count:

63.0

Abstract:

Some present-day on-line, time-shared, multiple-console computer systems provide for use of a common file system. One console can file a message i.e., information which can be recalled by another console. By programming consoles to periodically interrogate certain files, a crude, but highly serviceable, store-and-forward communication system can be created and large numbers of on-line, time-shared computer consoles can be used to enter, recall, process, and display information typical of that used in command and control systems and the play of games. The RAND Corporations JOSS System provides the capability described. In addition to its use for the solution of scientific problems, it is presently being employed to simulate in real time elements of an automated tactical air control system and in the play of tactical games and games of global strategy. The simple, easy-to-learn programming language makes feasible considerable experimentation with scheduling algorithms, decision rules, etc. This Paper describes the basic features of the use of multiple JOSS consoles in simulation and gaming and discusses some of the advantages, limitations, and lessons learned to date. Author

Subject Categories:

  • Computer Programming and Software
  • Computer Systems
  • Military Operations, Strategy and Tactics
  • Non-Radio Communications

Distribution Statement:

APPROVED FOR PUBLIC RELEASE