Accession Number:

AD0295735

Title:

COMPUTER SIMULATION AND GAMING LOGISTICS RESEARCH

Descriptive Note:

Staff paper

Corporate Author:

RESEARCH ANALYSIS CORP MCLEAN VA

Personal Author(s):

Report Date:

1962-10-01

Pagination or Media Count:

60.0

Abstract:

Gaming methods for research in US Army logistics are still in the early experimental stages. Computer simulation methods for Army logistics research are in a more advanced stage of development than gaming methods, but it is still an early stage. Gaming, computer simulation, and certain related mathematical methods are complementary methods the successful application of any one of them today implies the capability to use all of them, separately or in appropriate combination. The use of both computer simulation and gaming methods for military logistics research has been increasing, although slowly, over the last 10 years. Free use of both methods has been impeded by unsolved technical problems. One of these, centering around excessive time requirements for programming computer simulations, appears to be on the verge of solution. The distinction between tactical and logistical gaming seems to have been incorrectly drawn and is hindering rather than helping work in both areas. Sufficient evidence shows the existence of a requirement for vigorous application of gaming and simulation methods to the unsolved problems of Army logistics.

Subject Categories:

  • Operations Research
  • Computer Hardware

Distribution Statement:

APPROVED FOR PUBLIC RELEASE