Accession Number : ADA596660


Title :   Best Practices and Provisional Guidelines for Integrating Mobile, Virtual, and Videogame-Based Training and Assessments


Descriptive Note : Final rept. Dec 2011-Dec 2012


Corporate Author : ICF INTERNATIONAL INC FAIRFAX VA


Personal Author(s) : Brusso, Robert C ; Wisher, Robert A ; Paddock, Arthur ; Hatfield, Joshua


Full Text : https://apps.dtic.mil/dtic/tr/fulltext/u2/a596660.pdf


Report Date : Jan 2014


Pagination or Media Count : 73


Abstract : The Army needs guidance on how to use and integrate assessments and various learning technologies to achieve and support the principles set forth in the Army Learning Model. In an initial step to provide best practices, a literature review and interviews were conducted with subject matter experts to find exemplars within the U.S. Army, other U.S. Armed Services, or other nations? Armed Forces, and the private sector in which training and assessment has been carried out operationally using the following platforms: mobile devices, virtual worlds, and videogame-based scenarios. From the literature review, three exemplars and 23 exemplary elements were found. The exemplars and exemplary elements, along with insights from the interviews, were analyzed to identify several best practices and guidelines for training and assessment development. Given the infancy of the research in this area, however, the practices and guidelines identified can only be considered provisional until more evidence can be gathered.


Descriptors :   *ARMY TRAINING , ARMY , ARMY OPERATIONS , GUIDANCE , INSTRUCTIONS , INTERVIEWING , LEARNING , LITERATURE SURVEYS , MILITARY REQUIREMENTS , MOBILE , MODELS , TEST AND EVALUATION


Subject Categories : Cybernetics
      Military Forces and Organizations


Distribution Statement : APPROVED FOR PUBLIC RELEASE