Accession Number : ADA552188


Title :   Design and Task Analysis for a Game-Based Shiphandling Simulator Using an Open Source Game Engine (DELTA3D)


Descriptive Note : Master's thesis


Corporate Author : NAVAL POSTGRADUATE SCHOOL MONTEREY CA


Personal Author(s) : de Moraes, Claudio C


Full Text : https://apps.dtic.mil/dtic/tr/fulltext/u2/a552188.pdf


Report Date : Sep 2011


Pagination or Media Count : 152


Abstract : This thesis addresses the need for a navigation and shiphandling game-based training system at naval academies. The Yard Patrol Simulator (YPSim) is an application designed to reduce the knowledge gap between classroom instruction and hands-on training onboard naval academy training boats (YPs). The goal was to develop a proof-of-concept game-based simulator that uses 3D graphics to replicate basic tasks executed onboard the YPs. Two missions were selected for a brief task analysis study to determine the design of the respective game scenario and requirements. The design process involved in building user interface, physics model, 3D models, and artificial intelligence actors are described in this work. For thesis purposes, YPSim was designed using the Brazilian Naval Academy's YP as a training framework development environment. Using a sample of the final end user population, we conducted a user acceptance study of proof-of-concept version of YPSim (v0.14) at the Brazilian Naval Academy. The findings in this work can be generalized to any other naval academy or institution where basic navigation and shiphandling instruction is provided. Initial results from a prototype implementation of YPSim at the Brazilian Naval Academy provided insights into the potential use of this training system.


Descriptors :   *GAME THEORY , ARTIFICIAL INTELLIGENCE , HANDLING , NAVAL TRAINING , NAVIGATION , SIMULATORS , VIRTUAL REALITY


Subject Categories : Operations Research
      Military Operations, Strategy and Tactics


Distribution Statement : APPROVED FOR PUBLIC RELEASE