Accession Number : ADA498356


Title :   Dynamic Gaming Platform (DGP)


Descriptive Note : Final technical rept. Jul 2007-Mar 2009


Corporate Author : LOCKHEED MARTIN ADVANCED TECHNOLOGY LABS CHERRY HILL NJ


Personal Author(s) : Malinchik, Sergey ; Wedgewood, Janet E


Full Text : https://apps.dtic.mil/dtic/tr/fulltext/u2/a498356.pdf


Report Date : Apr 2009


Pagination or Media Count : 24


Abstract : The objective of the ProActive INTellience (PAINT) team's efforts was to construct two models of an example target system, consisting of leaders who controlled pathways that required resources and time to execute. Lockheed Martin designed strategies that represented probes that were ultimately implemented as changes to the model inputs. The degree to which the outputs of the two models differs is considered the diagnosticity of the probe(s). A Strategy Engine was also developed that used a Genetic Algorithm (GA) to develop probes and a Controller to interface the GA to the two PAINT models. We were able to increase three-fold the diagnosticity of the probes.


Descriptors :   *MODELS , *GAME THEORY , *GENETIC ALGORITHMS , CODING , CONVERGENCE , ITERATIONS , COMPUTER OPERATORS , EFFICIENCY , STRATEGY , PROBES , ADAPTIVE SYSTEMS


Subject Categories : Information Science
      Numerical Mathematics


Distribution Statement : APPROVED FOR PUBLIC RELEASE