Accession Number : ADA496980


Title :   Virtual Environments Overview


Descriptive Note : Final technical rept. Sep-Dec 2008


Corporate Author : IBM ALMADEN RESEARCH CENTER SAN JOSE CA


Personal Author(s) : Stucky, Susan U ; Shaw, Ben ; Ark, Wendy


Full Text : https://apps.dtic.mil/dtic/tr/fulltext/u2/a496980.pdf


Report Date : Apr 2009


Pagination or Media Count : 49


Abstract : This report provides a research-based schema called A Framework for Designing with Virtual World Technologies. It is shown how, by using this framework, virtual world technologies can be used to radically transform how intelligence analysts encounter data, frame their stories, and review their analyses with both their customers and other analysts. The report explores what analysts can accomplish by doing some of their work in environments that can be created in virtual world platforms. There is no reason why the proposed framework wouldn't be applicable to blended reality solutions in which virtual world applications and real world applications are tightly integrated, or in which elements of virtual world technologies are integrated into more traditional software tools. We are enthusiastic about the possibilities that virtual world technologies make available, yet we do not want to suggest that the current crop (circa 2008-2009) can live up to current hype. Accordingly, we discuss later in the report a number of considerations that need to be taken into account.


Descriptors :   *SOFTWARE TOOLS , *COMPUTER GAMES , *VIRTUAL REALITY , DECISION MAKING , INTERNET , ANALYSTS , INTEGRATED SYSTEMS , GLOBAL , SOFTWARE ENGINEERING , COMPUTER ARCHITECTURE


Subject Categories : Information Science
      Computer Programming and Software


Distribution Statement : APPROVED FOR PUBLIC RELEASE