Accession Number : ADA379622


Title :   Voxel-based Immersive Environments Immersive Environments


Descriptive Note : Final rept. 9 Feb-7 May 2000 Phase 1


Corporate Author : ZAXEL SYSTEMS INC PITTSBURGH PA


Personal Author(s) : Rander, Peter W ; Suzuki, Norihisa ; Williamson, Todd


Full Text : https://apps.dtic.mil/dtic/tr/fulltext/u2/a379622.pdf


Report Date : 31 May 2000


Pagination or Media Count : 35


Abstract : This report summarizes the Phase 1 developments of Zaxel Systems, Inc. on award DAAH01-00-C-R058, Voxel-based Immersive Environments. The overall objective of Phase 1 was to demonstrate the feasibility of real-time voxel-based immersive visualization by achieving four objectives: Demonstrate voxel-based 3D reconstruction at 3 frames per second; Demonstrate interactive view generation at 3 frames per second; Determine communication bandwidth requirements and potential compression strategies; Understand complexity of adding audio. Zaxel successfully achieved each of these objectives. As part of the resulting system, we developed a collection of additional hardware and software to address technical requirements that must be met for the algorithms to work successfully. These include: Multi-camera, multi-PC video capture with recording capability: Required synchronization of video across multiple PCs, as well as extensive efforts to support streaming of video to hard disk. Recording video is important for accurately comparing different algorithms and implementations to on another; Camera calibration: Developed calibration object, procedure, and software to determine 3D relationships among cameras. This capability is necessary to fuse information from multiple view points.


Descriptors :   *DATA COMPRESSION , *VIDEO SIGNALS , *VIRTUAL REALITY , REAL TIME , THREE DIMENSIONAL , SYNCHRONIZATION(ELECTRONICS) , INTERACTIVE GRAPHICS , PIXELS , VIDEO RECORDING , IMAGE RESTORATION , SCENE GENERATION


Subject Categories : Cybernetics


Distribution Statement : APPROVED FOR PUBLIC RELEASE