Accession Number : ADA152541


Title :   Potential Applications of Manual Games,


Corporate Author : RAND CORP SANTA MONICA CA


Personal Author(s) : Brown,T A


Full Text : https://apps.dtic.mil/dtic/tr/fulltext/u2/a152541.pdf


Report Date : Feb 1984


Pagination or Media Count : 16


Abstract : The author believes that manual games, in the sense of games in which human players make move-to-move decisions in an environment which makes the consequences of these decisions ultimately fairly clear to the players, have an important role to play in the analysis of dynamic decision processes. This is especially true if the decision process is one which is important, but which does not take place frequently enough for a body of reliable real world experience to be built up. War between the great powers is an example of such a decision process. However, in order for manual games in the defense area to be in maximum use, there are three measures which should be taken: 1) Higher standards of documentation should be instituted in manual gaming exercises; 2) Automation should be introduced into the control function without eroding the involvement of players in the game; and 3) Manual games should be institutionalized so that good games are kept alive. Whether this should be done by war colleges welcoming guest players, or by some special arrangement with a defense contractor, or by some other arrangement is a subject for further study. But the expensive and unproductive cycle of game creation, application, and decay ought to be broken. Additional keywords: artificial intelligence; war games; game theory.


Descriptors :   *WAR GAMES , *GAME THEORY , DECISION MAKING , ARTIFICIAL INTELLIGENCE


Subject Categories : Operations Research


Distribution Statement : APPROVED FOR PUBLIC RELEASE