Accession Number : AD1038105


Title :   Modeling Cyber Physical War Gaming


Descriptive Note : Technical Report,01 Jun 2016,30 Jun 2017


Corporate Author : US Army Research Laboratory Aberdeen Proving Ground United States


Personal Author(s) : Colbert,Edward J ; Kott,Alexander ; Knachel,Lawrence III P ; Sullivan,Daniel T


Full Text : https://apps.dtic.mil/dtic/tr/fulltext/u2/1038105.pdf


Report Date : 07 Aug 2017


Pagination or Media Count : 46


Abstract : War games are simulations of what could happen in the real world. War games can serve multiple functions, such as training, testing a new system, testing existing processes, or discovering new knowledge. However, theoretic foundations and guidance for cyber war games are lacking. Here we illustrate how operational military war games and cyber war games share similar constructs. We also provide a game-theoretic approach to mathematically analyze attacker and defender strategies in cyber war games. Using a fairly realistic simulation, we empirically demonstrate applying game-theory models to quantify risks and benefits when assessing strategies.


Descriptors :   war games , cyberattacks , intrusion detectors , network protocols , code division multiple access , command and control , communication equipment , data acquisition , department of defense , wireless networks , simulations , mathematical models , internet


Subject Categories : Computer Programming and Software
      Computer Systems Management and Standards
      Radio Communications


Distribution Statement : APPROVED FOR PUBLIC RELEASE