Accession Number : AD1034726

Title :   Crowd Behavior Algorithm Development for COMBAT XXI

Descriptive Note : Technical Report,01 Sep 2015,30 Sep 2016


Personal Author(s) : Connors ,Casey ; Hall,Steven ; Balogh,Imre ; Norbraten,Terry

Full Text :

Report Date : 30 May 2017

Pagination or Media Count : 39

Abstract : Our research is to develop a proof-of-concept constructive crowd behavior model using an agent-based simulation to represent various actions and reactions of crowds of non-combatants to military operations in an urban area. We show how to link this model with COMBATXXI at the application programming interface (API) level so that the model can be run in tight conjunction with COMBATXXI. TRAC and other analytic organizations can use this type of crowd model to analyze many interesting questions. For instance, while conducting operational effectiveness analysis, this type of model can provide insights to questions of what effects large groups of civilians have on the effectiveness of weapons, equipment, and vehicles, or how our tactics, weapons, and operations effect the local civilian populace. This model begins to provide some quantification of the long term risk to operations that different interactions with large groupings of civilians on the battlefield bring, which in turn, inherently, reflects on the effectiveness of our doctrine, organizations, and materiel.

Descriptors :   agentbased simulations , application programming interface , urban areas , civilian population , military operations , operational effectiveness , military training

Subject Categories : Computer Programming and Software

Distribution Statement : APPROVED FOR PUBLIC RELEASE